A brutal open-world sandbox with no pre-built cities, no safe zones, and no default NPCs. Every merchant, every building, every service must be built or hired by players. Build your fortress, forge alliances, found your own city, and fight for total domination!
Reach Level 20 and claim your first house for FREE (one free house per player). After that, build anywhere in the open world — cost scales with your level (200 gold × level, max 20,000 gold at Lv.100+). Pay from your inventory, bank, or depot. Expand upward by adding floors and hire personal NPCs: Rashid (loot buyer), Al Dee (tools), Willie (food), Sam (gear) and Xodet (magic).
Every weekend, a Raid Crystal spawns outside every house. Attackers drink a Raid Potion and strike the crystal — as it loses HP, waves of monsters (Orcs → Demons) spawn to defend it, scaling to the house owner's level. Destroy the crystal and the house is demolished: 30% of all gold, runes, and rare items are looted into a chest on the spot!
Found your own city by gathering 5 guild-owned houses + 5 specific NPCs within 50 SQM, plus 100,000 gold. The guild with the most cities collects a 2% tax on every non-member's buy, sell, and travel transaction. Your city's City Heart (30,000 HP) can be healed with the Heart Restoration Rune (+5,000 HP) — but only if no Golem has attacked it in the last 12 hours.
Guild leaders can buy a Golem Egg for 80,000 gold (max 3 incubating at once). After 24 hours, use the Hatch Golem option in the client menu near the egg to unleash a Destructor Golem — it lives for 2 hours and can attack enemy City Hearts. The Golem is invulnerable while guild members are nearby, but a Siege Breaker Rune shatters its shield for 15 seconds! Target cities must have 3+ defenders online to be vulnerable.
Declare war on rival guilds and set a kill limit. Raise the stakes by betting your city — the losing guild's city changes hands to the winner. Surrender and your city is stripped immediately. If a third guild's Golem conquers your bet city during the war, the war is voided — the third guild keeps the city and neither warring guild gains anything.
Build a Siege Cauldron on the second floor of your house to craft powerful items: Home Defense Potion (instant emergency recall to your house door during an active raid), Anti-Exiva Crystal (blocks exiva spell inside your house), Trade Portal (connects your house to the Trade Area), and Siege Breaker Runes (breaks Golem invulnerability). Use the City Scanner to detect enemy cities with 3+ defenders online before deploying your Golem.